How a UGC creative factory works, in one minute of scrolling. Scroll slowly: the scene moves with you. Better with sound: the button appears at the bottom of the scene.
We take a competitor’s ad that has been running for months. That means it makes money.
The ad is split into layers: hook, pain, solution, call to action. Timings down to a fraction of a second.
Voice, first frame, text hook, length. Your app’s interface is always the real one.
All five go into one ad set. After 72 hours you can see exactly what worked.
New hooks, countries and lengths on top of a formula that already works. Fifteen versions in a week.
Send me an ad that already pays back, yours or a competitor’s. In 7 days I’ll make 15 variations around it, with your real app screens, plus a test plan.
By the way, the whole scene is drawn by code right in the browser, with no video files or After Effects.
The hook rate numbers in the scene are an illustration, not a client result.